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Dateititel | StarCraft: Frontline 1 |
Veröffentlichungsdatum | |
Sprache | Deutsch |
ISBN-10 | 4979117873-TGV |
Digital ISBN | 076-8119179795-NGY |
Schöpfer | Mila Huhn |
Übersetzer | Udonna Faakhir |
Seitenzahl | 199 Pages |
Editor | Lucie Robisch |
E-Book Format | EPub PDF AMZ HWP WRD |
Dateigröße | 2.47 MB |
Dateinamen | StarCraft: Frontline 1.pdf |
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StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerfully enigmatic Protoss, and the godlike Xel'Naga creator race ...
In StarCraft: Frontline: Volume 2 (paperback binding), pp. 26-67. Tokyopop, January 1, 2009. ISBN 1427-80831-7. ↑ 60.0 60.1 Blizzard Entertainment. 2013-01-15. StarCraft II Creative Development Q&A - Part 12. Blizzard Entertainment. Accessed 2013-01-15. ↑ Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, Enemy Within (in ...
In StarCraft: Frontline: Volume 1, pp. 6–47. Tokyopop, August 1, 2008. ISBN 1427-80721-3. ↑ Dustin Browder, Ricardo Torres. 2008-03-12. Gamespot: Dustin Browder Starcraft 2 Interview. Blizzplanet/Gamespot. Accessed 2008-03-13. ↑ Frank Pearce, Bob Colayco, Dave 'Fargo' Kosak. 2008-08-21. Blizzard Talks StarCraft II at Leipzig (PC). Gamespy. Accessed 2008-08-23. ↑ The Xel'Naga Watch ...
StarCraft is a 1998 military science fiction real-time strategy game developed and published by Blizzard Entertainment for Microsoft Windows. The game spawned the StarCraft franchise, and became the first game of the video game series. A Classic Mac OS version was released in 1999, and a Nintendo 64 adaptation, co-developed with Mass Media, was released in 2000. Blizzard started work on the ...
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Once a frontline combatant in the devastating Omnic Crisis, this curious Bastion unit now explores the world, fascinated by nature but wary of a fearful humanity. Originally created for peacekeeping purposes, Bastion robot units possessed the unique ability to rapidly reconfigure themselves into an assault-cannon mode. But during the Omnic ...
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Orisa serves as the central anchor of her team, and defends her teammates from the frontline with a protective barrier. She can attack from long range, fortify her own defenses, launch graviton charges to slow and move enemies, and deploy a Supercharger to boost the damage output of multiple allies at once.
Wargame: Red Dragon is a real-time tactics video game developed by Eugen Systems and published by Focus Home its last two predecessors, it is set during the Cold War but after the original games, in East Asia. Along with the new setting, it introduces China, Japan, North Korea, South Korea, and the ANZAC as new nations.. The time frame has been extended from 1975 to 1991.